GM’s Day Sale on DriveThruRPG!

GM's Day Sale 2017 DriveThruRPG

The GM. We call them by many names: Gamemaster; Dungeon Master; Dragonmaster; Loremaster; MC; Navigator; friend; enemy; frenemy. They keep the games moving, usually downwards along with our HP, oversee the rules, and generally plot our demise. They are, at once, cruise director, narrator, evil mastermind, and the nucleus of our gaming atom. On March 4th each year, we honor these special individuals with GM’s Day, and the IGDN is helping the festivities by offering some of our favorite games at a nice, tidy discount. But you don’t need to be a GM to enjoy the savings! Here are just a few of our offerings this year.

GM's Day Sale 2017TAG Sessions has numerous games for sale and Tobie Abad’s excellent A Single Moment is right at the top of that list. This innovative RPG is about the flashing moment of a samurai duel, and is for two players.

Eloy Lasanta and Third Eye Games’ entire catalog is participating in the sale! Sins of the Father is one of his newest creations. It’s a game about “spiritual debt”, magic, and evil and uses an especially cool playing card-based resolution mechanic. Give it a look, along with all the other favorites like the AMP series and Ninja Crusade.

Have a look at Todd Crapper’s many games, including ScreenPlay. In this unique story game, you star as writers creating a great work together, developing characters, and telling tales. Based on this ruleset is the Ironbound setting, a dark fantasy game where you tell the story of magick hunters in an original world. Continue reading

IGDN at BreakoutCon 2017

The IGDN is taking over Toronto! A large number of our members are going to be at BreakoutCon, March 10th to 12th. Breakout is quickly becoming a convention with one of the largest RPG tracks in Canada with three days of 24/7 gaming!

IGDN Breakout Guests includes:

Emily Care Boss

Maggie Carroll

Todd Crapper

Stentor Danielson

Jonathan Lavallee

Michelle Lyons-McFarland

Matthew McFarland

Jason Pitre

Fraser Ronald

If you’re in the area, you should head out to BreakoutCon and check out these amazing games that are being run by our members! You can hang out, chat about games with everyone, and see what amazing

Here are some amazing games being run by IGDN members.

 

Emily Care Boss is running the following games:

Ere Camlann larp

In the time of legend, Arthur, Guinevere and Lancelot fought, loved and conquered. Play out the quests and romance of this tragic tale. A live action drama, with adventurous storytelling interludes for the knights’ quests. An original system from the Romance Trilogy.

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IGDN at Dreamation 2017

Several IGDN members will be at Dreamation, a gaming convention held in Morristown, New Jersey, hosted by the Double Exposure team. The convention features tabletop RPGs, board games, and LARPs. This year Dreamation goes from Thursday, February 16th through Sunday, February 19th. Come play games with some of the designers, or just hang out with them during down time!

Check out the following games by IGDN companies:

Encoded Designs will be running:

Hydro Hackers

Hydro Hacker Operatives: Red Water Blues is a game where you are a team of hydropunk Robin Hoods stealing water from rich corporations in order to keep your neighborhood alive.

Genesis of Legend will be running:

Circle of Power

Circles of Power is a game about social justice wizards, powered by the apocalypse. It’s a game about the Wise, who wield the secret fire in service to their marginalized communities.

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2017 Indie Groundbreaker Awards Now Accepting Submissions!

2017 IGDN Groundbreaker Award

The Indie Game Developer Network (IGDN) is proud to announce the 2nd annual Indie Groundbreaker Awards, a celebration of indie tabletop games. Last year the Indie Groundbreaker judges judged over 50 entries, with the overall game of the year going to A Real Game.

The Indie Groundbreaker Awards ceremony will be held at the IGDN Gen Con Social on Wednesday August 16th, 2017. Indie games that were published in 2016 are eligible for the award and you can find full eligibility requirements and more information here.

Good luck to all who enter!

Dreamchaser coming to Kickstarter January 24th

Dreamchaser 2017 Imagining GamesDreamchaser: A new roleplaying experience coming to Kickstarter January 24th

Who wouldn’t want to sit down at the table and know for certain — without having to depend on the GM — that you’ll be able to experience an amazing story that hits all of the important, exciting beats?  Or to know that everyone will have essential input on the story?  Few games can promise that, and even fewer can guarantee it.  Dreamchaser does.  Each player decides on one or more “Milestones”, story beats that will appear in the story, that are written with a minimum of context.  These Milestones are arranged in a logical order and placed in the center of the table for everyone to see.  In play, the GM will guide the players through each Milestone in order.  Since the player decides on the beat, but not on its context, our characters get to experience them authentically, since we don’t know how they’ll appear in the story, or even that they’ll go well!  That’s up to our characters.

Unlike most roleplaying games, where you start with a setting and build within its box, Dreamchaser lets you create whatever character you want, and then, due to its focus on narrative mechanics, builds the box around you.  The world, its inhabitants, central conflict, even the genre of the game come organically from player input, but seldom explicitly, which leaves the story free to go in directions no one player will expect.  Dreamchaser gives us the freedom to determine and explore our identity, powers, connections, and essential components of the world and story, both at character creation and throughout play.  Because its focus is on player input and contribution above and before anything else, Dreamchaser is ideal for new players who haven’t had their spark of creativity squelched by more traditional, more restrictive systems.  And since anything goes, no two campaigns will look anything alike, giving it replayability truly limited only by our imagination.

Dreamchaser is a game everyone should experience at least once – but you’ll want to play it again and again.  Whatever you want to experience, whatever your dream, Dreamchaser will make it happen.

Dreamchaser comes to Kickstarter on Tuesday, January 24th.

Jim Dagg
Assistant developer/designer

IGDN Welcomes New Board of Officers

2016 had its highs and lows, but now 2017 is here, and with it comes some changes to the Indie Game Developer Network. Following the elections in December 2016, the IGDN has elected a new leadership team for two-year terms, starting January 2017.

The IGDN accomplished a lot last year, such as introducing the Indie Groundbreaker Awards and expanding our presence at GenCon. We were also able to send SEVEN new designers to Metatopia with the IGDN Metatopia Diversity Scholarship. Our year is starting out with some fresh faces and new ideas, both in the membership list as well as on the Leadership Team. The Indie Game Developer Network has a new slate of board officers:
IGDN 2017 leadership Team

President – Michelle Lyons-McFarland
Treasurer – Brennan Taylor
Membership Coordinator – Ryan Schoon
Convention Coordinator – Matthew McFarland
Marketing Coordinator – Steve Radabaugh
Retail Coordinator – Jason Pitre
Resource Coordinator – Sarah Richardson

Michelle, Brennan, Ryan and Matthew were all elected into office by the IGDN membership, while Steve, Jason, and Sarah hold positions that are appointed by the President as according the the IGDN By-Laws. All positions are a two year commitment.

The IGDN extends special thanks to those who are stepping off of the board: Eloy Lasanta, Mark Diaz-Truman, Marissa Kelly, and Stentor Danielson. Thank you all so much for your work!

The new Leadership Team has already had its first meeting, and we’re looking forward to seeing what more we can accomplish this year!

Metatopia Scholarship Deadline, Oct. 6rd!

In collaboration with Double Exposure, the Indie Game Developer Network (IGDN) is offering a sponsorship for a game developer to attend Metatopia, The Game Design Festival. This sponsorship will cover a room, and convention registration, as well as up to $400 of travel expenses. This sponsorship is part of the IGDN’s larger mission of supporting a thriving game design community filled with a diverse and exciting set of voices.

The sponsorship will be awarded to a designer who hails from marginalized communities or whose work supports the discussion and exploration of issues that affect diverse groups. Designers who are interested in applying for the sponsorship must fill out an application form, found here, by October 6th, 2014: https://docs.google.com/forms/d/1xActYijnkdaOIUDfJNS-ZBhZK-yYhzXkvBb5Iz1Dzg0/viewform
It is not a requirement that an applicant’s work is published to be considered for the sponsorship, but they must be working on a game. The IGDN is committed to bringing new and undiscovered talent, especially from diverse communities, into the gaming industry, and the application committee will be looking at a variety of factors in addition to publishing credits. Current IGDN members cannot apply for the sponsorship, although we hope that sponsorship finalists will consider joining the IGDN after Metatopia.

MetatopiaFlyerV1Applications will go to a committee of IGDN members who will look over all the applications and discuss the applicants’ strengths. After they have looked at and discussed each application, they will nominate a winner. The nomination will go to the IGDN President and Treasurer for final approval. Once final approval is made, then the winner will be notified by October 12th, 2014 and arrangements will be made with Double Exposure for payment upon arrival at the convention.

Please publicize this effort, even if you are not interested in applying. We want a diverse set of applicants from all corners of the industry! We look forward to your applications!

Gen Con 2014 Indie Game Showcase

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This year, the IGDN returned to the Gen Con exhibitors hall with a refined focus: showcase the latest and greatest independent role playing games.

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Booth4v2We established the Indie Game Showcase to do just that. Between the ever-busy booth, a popular destination in the main hall, the IGDN also put together a game room where independent games were being run at all hours of the day.
Both the exhibitor booth and the game room were a huge success for us which was both incredibly humbling and incredibly exciting. The interest in the booth’s products and the sheer number of return customers turned this Gen Con

GRoom1v22014 into the IGDN’s largest and most profitable convention to date.

We would like to give a big shout out to everyone who stopped by the booth to chat with the workers or to get the quick pitch and demo some of our available games. It is because of you and your interest in independent games that all of us at the IGDN are able to do what we do!

Special thanks to IPR for lending us grid-wall!

Special thanks to IPR for lending us grid-wall!

This kind of success will allow us to return to the 2015 convention season with an even bigger and more effective presence. We have great things in store at the IGDN and we can’t wait to share them with you, when the time is right!

So until then, have a great year and we’ll see you all at Gen Con 2015!

GenCon 2014 – IGDN Booth 1539

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The IGDN is back for GenCon 2014: Booth #1539!

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The booth showcases indie games sold by independent game designers.

Joining us this year will be:

          • Brooklyn Indie Games
          • End Transmission Games
          • Calico Games
          • Genesis of Legend Productions
          • Glittercats Fine Amusements
          • Growling Door
          • Joel Sparks
          • John Wick Presents
          • Khepera Publishing
          • Kotodama Heavy Industries
          • Magpie Games
          • Metal Weave Designs
          • Sand and Steam
          • Team Edara
          • Wunderwerks

Don’t be afraid to stop by say hello, meet some of the designers, and check out our new games and demos at booth 1539.

Hope to see you there!

IGDN GenCon 2014 Social

IGDNpresents

WELCOME TO GENCON SOCIAL

— Let us buy you a drink! —

WHEN: Wednesday, August 13th – 7:00-9:00pm

WHERE: @ Loughmiller’s Pub & Eatery (301 W. Washington)

Come hang out with these awesome indie game designers:

    • John Adamus
    • Tracy Barnett
    • Mik Barree
    • Justin Bow
    • Stentor Danielson
    • Mark Truman
    • Marissa Kelly
    • Shoshana Kessock
    • Eloy Lasanta
    • Matthew McFarland
    • Michelle Lyons-McFarland
    • Devon Oratz
    • Jason Pitre
    • Steve Radabaugh
    • Mark Richardson
    • Ryan Schoom
    • Caleb Stoles
    • Rob Trimarco
    • John Wick
    • Ben Woerner 

Loughmiller’s will have indie game themed drinksso come by, say hello, socialize, and drink!

Drink tickets available while supplies last.

Sponsored by: Genesis oF Legend, Green Fairy Games, Greenhat Designs, Growling Door Games, Magpie Games, Metal Weave Designs, and Radicalbomb Games.