FAQ

Still got questions after reading about the Indie Game Developer Network? We’ve got answers!

How does the group communicate with each other?

Most of our communication occurs on our exclusive, members-only email list. Our members come from all over, from Toronto to Brazil, and while we would love to meet up for a beer every Friday, it’s just not possible. Instead, we focus our energy on a safe, friendly email environment accessible to anyone with an internet connection. At the present time, our membership is small enough that a forum is less useful than a mailing list. We also have a G+ community where members share ideas and ask for feedback.

How does the email list work?

Members send out questions to the membership at large through the list. Other members help out by replying to the topic at hand, offering a wealth of advice that comes from a variety of perspectives. Members aren’t ever required to reply to a topic. If something doesn’t interest you, you can feel free to ignore it and focus on the email threads that you feel you can get something out of or add something to. We find that this lets our members get the most out of each other without wasting their time. As with all mailing lists, this is most useful if your mail client allows for threaded emails, keeping ongoing discussions under the same heading.

Who is an “indie” developer?

We believe that anyone who is interested in developing gaming products outside of the mainstream publishers is an “indie” game developer. And if you also develop products for Wizards, White Wolf, or Palladium…great! In short, if you think you’re “indie,” it’s probably good enough for us. We are also interested in editors, artists, and other freelancers who are interested in sharing expertise and potentially engaging in a professional organization of creator-owners.

What if I don’t think I need any help developing/promoting/selling games?

Well…do you think you’re as successful as you could be?

Of course you’re able to use your skills without our help; we wouldn’t accept your application if we thought you weren’t a “real” developer. However, it’s easy to get caught in a rut, doing the same things over and over without thinking about the possibilities you haven’t explored. The IGDN can help you change that and supercharge your already successful development.

Will other people know that I’m a member of the network if I join?

Only if you want them to know. Our membership list is private and we only publicize the members who feel comfortable making their membership known.

How likely are you to accept my application?

While we are an exclusive group, we are looking for developers from all walks of life! Many of our best members occasionally worry that they “aren’t worthy of the group.” If you develop indie games, we’d love to see an application from you.

At the same time, existing members have veto power over new members. If some of our membership doesn’t feel that you would add something to our group, your application may be rejected. We also have a mentoring program that is available for people who may not be ready for membership. Contact the Membership Coordinator if this is an option you might be interested.

What are my responsibilities as a member?

IGDN members pay yearly dues to keep their memberships active. They participate in discussions that are pertinent to them and offer their expertise to others. They are asked to weigh in on issues ranging from yearly elections to new member approvals. While no member is required to vote in all discussions, we hope that all our members vote at least some of the time. Membership is participation, and we can’t move forward and improve without the active engagement of our membership.

I’ve heard you have booths at conventions. How do I get in on that?

We do host communal organization booths at both GenCon and Origins, pooling money and effort to afford a footprint that would likely be out of the reach of most of our individual member companies. Booth presence is a buy-in option — there are additional costs involved that should not be undertaken lightly. Booth sharing carries with it the inherent reality that your products will be right beside products from a number of other companies, and space is limited. Membership alone does not guarantee a place in the booth for your product, though the Convention Committee does its best to accommodate everyone who is interested.

 

One thought on “FAQ

  1. I met your staff at Origins but later I got connected with the Indie Game Alliance. I am not sure what the difference is between IGDN and IGA. I’m interested in learning more.

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