2016 Indie Groundbreaker Awards

The 2016 Indie Groundbreaker Awards

Indie Groundbreaker Awards logo

(Presented by the IGDN)
FOR THE 2016 AWARDS, ELIGIBLE GAMES MUST HAVE BEEN PUBLISHED BETWEEN JANUARY 1st – DECEMBER 31st, 2015

The IGDN is pleased to present the 2016 Indie Groundbreaker Awards, which are designed to shine a spotlight on excellence in the indie game design community. These awards will recognize games (and game designers) who are creating new and innovative game designs that push the boundaries both in innovation and in promoting diversity.

The Indie Groundbreaker Awards, while presented by the IGDN, are meant to recognize all indie designers across the industry. Therefore, our judging panel will be made up of four judges, 2 from within the IGDN and 2 from the greater industry. These judges will provide an unbiased group decision, as games they have worked on will not be eligible for submission this year.

The 2016 Judges were:

  • Jason Pitre (IGDN Member)
  • Emily Care Boss (IGDN Member)
  • Eduardo Baraf
  • Britanie Boe

The 2016 Winners were:

Most Innovative Game

Best Art

Best Rules

Best Setting

Game of the Year

Huge thanks as well to all of the excellent games submitted for consideration this year. It’s wonderful to see so much great work being done in the independent game publishing world!


2016 Indie Groundbreaker Awards Finalists:

Most Innovative Game:

  • 183 Days
  • Autonomy
  • Fall of Magic
  • Hope Inhumanity
  • Ten Candles

Best Art:

  • Fall of Magic
  • Les Petites Choses Oubliées
  • Snow White
  • The Warren
  • Worlds in Peril

Best Rules:

  • 14 Days
  • Death of Legends
  • Hope Inhumanity
  • Urban Shadows
  • The Warren

Best Setting:

  • Downfall
  • Last Days of Anglekite
  • Playing Nature’s Year
  • Snow White
  • World Wide Wrestling

Game of the Year:

  • 183 Days
  • A Real Game
  • Autonomy
  • Downfall
  • Sign