Monsters can be killed. They are horrifying, deadly, and often implacable, but they die. That is the grim hope upon which SAVE is built.
—Dr. Ruby Garrett, Report on Monsters
Monsters is an antagonist book for Chill® Third Edition, detailing creatures of the Unknown that don’t fit neatly into other categories. In this book, you’ll find 15 new creatures of the Unknown, as well as in-depth discussions of how these creatures fit into the world of Chill®. Also included are new pre-generated characters and new Edges and Drawbacks for use in your Chill® games.
Monsters will be available in the IGDN booth (#2437) at GenCon 50!
15 new creatures of the Unknown to bedevil your Chill players
In-depth discussions of monsters in the setting of Chill, revealing new history and secrets of the Eternal Society of the Silver Way
15 “case starters,” story seeds that you can flesh out for use in your Chill campaign
New Edges and Drawbacks
Monsters is the second supplement for Chill 3rd Edition, and requires the Chill core book to use. Chill is an investigative modern horror RPG, and uses a simple percentile system, as well as dark and light tokens. More information – including a free quickstart – is available at growlingdoorgames.com.
The Unknown is powerful and hungry…but we can push it back, with your help.
Pick up the Monsters, the Chill core book or Limited Edition Boxed Set, the Chill Master’s Screen, and SAVE: The Eternal Society in the IGDN booth (#2437) at GenCon 50!
Growling Door Games, Inc. announces the publication of a new sourcebook for Chill 3rd Edition, entitled Monsters. Written by Matthew McFarland and featuring art from Alessandro Alaia, Kiva Bay, Gennifer Bone, Stephanie Brown, and Jenna Fowler, Monsters delves into the strange and deadly creatures that lurk in the forgotten corners of the world. Monsters discusses the fearsome sasquatch, the vicious gremlins, and the mysterious “invited”, as well as a dozen other creatures with which to bedevil your Chill players.
Monsters is currently available in PDF, and will be available in softcover in August 2017.
The GM. We call them by many names: Gamemaster; Dungeon Master; Dragonmaster; Loremaster; MC; Navigator; friend; enemy; frenemy. They keep the games moving, usually downwards along with our HP, oversee the rules, and generally plot our demise. They are, at once, cruise director, narrator, evil mastermind, and the nucleus of our gaming atom. On March 4th each year, we honor these special individuals with GM’s Day, and the IGDN is helping the festivities by offering some of our favorite games at a nice, tidy discount. But you don’t need to be a GM to enjoy the savings! Here are just a few of our offerings this year.
TAG Sessions has numerous games for sale and Tobie Abad’s excellent A Single Moment is right at the top of that list. This innovative RPG is about the flashing moment of a samurai duel, and is for two players.
Eloy Lasanta and Third Eye Games’ entire catalog is participating in the sale!Sins of the Father is one of his newest creations. It’s a game about “spiritual debt”, magic, and evil and uses an especially cool playing card-based resolution mechanic. Give it a look, along with all the other favorites like the AMP series and Ninja Crusade.
Have a look at Todd Crapper’s many games, including ScreenPlay. In this unique story game, you star as writers creating a great work together, developing characters, and telling tales. Based on this ruleset is the Ironbound setting, a dark fantasy game where you tell the story of magick hunters in an original world.Continue reading →
The IGDN is taking over Toronto! A large number of our members are going to be at BreakoutCon, March 10th to 12th. Breakout is quickly becoming a convention with one of the largest RPG tracks in Canada with three days of 24/7 gaming!
If you’re in the area, you should head out to BreakoutCon and check out these amazing games that are being run by our members! You can hang out, chat about games with everyone, and see what amazing
Here are some amazing games being run by IGDN members.
Emily Care Boss is running the following games:
Ere Camlann larp
In the time of legend, Arthur, Guinevere and Lancelot fought, loved and conquered. Play out the quests and romance of this tragic tale. A live action drama, with adventurous storytelling interludes for the knights’ quests. An original system from the Romance Trilogy.
Growling Door Games Acquires License For Chill RPG
US Roleplaying Game Publisher Brings Back Classic Horror Game
Cleveland, OH: Today, Growling Door Games, Inc. is proud to announce that they have entered into a licensing agreement with Martin Caron, the owner of the Chill RPG. The agreement gives Growling Door Games the English-language rights to publish the Chill RPG core book and supplementary materials for that game, setting the stage for a new release of a classic property that helped make horror gaming a staple of the RPG landscape.
Matthew McFarland, President of Growling Door Games, said, “We’re thrilled to bring such a classic of horror gaming back to print. Chill has a great history of success in the market. There’s been a lot of enthusiasm for the game even during its long stint out of print, and we hope both those fans and new ones will enjoy our revival of Chill.”
Growling Door Games is planning on releasing the new core book for Chill, 3rd Edition in August 2015, with a Kickstarter in late summer 2014 to launch the project. The initial release of the core book will be as a full-sized hardcover, available in both print and PDF.
About Growling Door Games, Inc.: Growling Door Games is a roleplaying game publisher based in Cleveland, OH. Founded in 2012, Growling Door has published two successful games, curse the darkness (which received an ENnie nomination in 2012) and A Tragedy in Five Acts (named “one of the best storytelling games” on io9). Growling Door Games is made up of Michelle Lyons-McFarland and Matthew McFarland, both of whom have over a decade of experience in the game publishing industry.