Monsters can be killed. They are horrifying, deadly, and often implacable, but they die. That is the grim hope upon which SAVE is built.
—Dr. Ruby Garrett, Report on Monsters
Monsters is an antagonist book for Chill® Third Edition, detailing creatures of the Unknown that don’t fit neatly into other categories. In this book, you’ll find 15 new creatures of the Unknown, as well as in-depth discussions of how these creatures fit into the world of Chill®. Also included are new pre-generated characters and new Edges and Drawbacks for use in your Chill® games.
Monsters will be available in the IGDN booth (#2437) at GenCon 50!
- 15 new creatures of the Unknown to bedevil your Chill players
- In-depth discussions of monsters in the setting of Chill, revealing new history and secrets of the Eternal Society of the Silver Way
- 15 “case starters,” story seeds that you can flesh out for use in your Chill campaign
- New Edges and Drawbacks
Monsters is the second supplement for Chill 3rd Edition, and requires the Chill core book to use. Chill is an investigative modern horror RPG, and uses a simple percentile system, as well as dark and light tokens. More information – including a free quickstart – is available at growlingdoorgames.com.
The Unknown is powerful and hungry…but we can push it back, with your help.
Pick up the Monsters, the Chill core book or Limited Edition Boxed Set, the Chill Master’s Screen, and SAVE: The Eternal Society in the IGDN booth (#2437) at GenCon 50!