Adventure Quest: A New Kind of Larp for Youth

Adventure QuestRenaissance Adventures is a Colorado-based company that runs live-action roleplaying games for kids. Its game system, called Adventure Quest, has been crafted and refined over the past 20 years, and it is now nearing completion. Thousands have playtested this re-imagining of fantasy larping; it is the cornerstone of a new kind of edu-larp that develops 21st century skills in the modality of experiential education. Thanks to a successful Kickstarter campaign, the game book can be purchased through the Renaissance Adventures website (www.RenaissanceAdventures.com) or Amazon.com.

 

Gamers and hobbyists will enjoy a game system with nearly unlimited character options, a fast paced and low-math combat system, a larp-to-tabletop translation guide, and a campaign world that is supported by a healthy and expanding business that will continue to provide advanced rules, youtube guide videos, and dozens of adventures that incorporate epic plots, mysteries, ethical dilemmas, and social challenges. Educators and parents will be able to use this system (or a simpler system in production called Adventure Quest: Fundamentals) to develop critical thinking, teamwork, decision making, ethical reasoning, and other skills that are difficult to teach in the classroom.

Beyond individual play, the Adventure Quest game book and its support material is a step toward offering business licenses so that others may take advantage this new kind of youth programming. Renaissance Adventures has already launched one successful license in Grosse Pointe, Michigan (Lore Adventures), and they are looking to help other like-minded entrepreneurs to create a fun and successful larp of their own.

For more information, contact Manager@RenaissanceAdventures.com.